

It is half-assed stumbles like these that make the home version of Street Fighter IV less than perfect. It’s sad to see the polished beauty of Street Fighter IV‘s in-game graphics bookended by the cheapest of cheap 2-D animation. These add an occasionally amusing background to the proceedings, although the animation quality is Saturday-morning-cartoon-level bad. Each character has his own storyline, with animated story sequences at the beginning and end of the game.
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If you slog through the single-player Arcade mode, you’ll get more than just a series of matches.
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(We were not able to test the online connection for ourselves in the pre-release Xbox and PS3 versions of the game we played for this review.) If you don’t have a friend handy, both versions of the game support online play. That sort of solo action in a fighting game like this delivers a tiny fraction of the fun of playing against a friend. A total of 25 characters are available, although unlocking the hidden ones is a tedious exercise that involves playing against the computer by yourself for hours on end.

Honda‘s flying sumo head-butts or Dhalsim‘s stretchy, yoga-enhanced limbs, you can step back into those shoes here. The cel-shaded graphics are even better in motion, and the cartoony expressions that line the characters’ faces, especially when they’re hit by devastating blows, are simultaneously heavily evocative of the previous games’ style and wholly appropriate for the high-def era.Īppropriately, the cast of 12 fighters from the classic game are all here, so whether your fond memories of 1991 involve E. This isn’t the first Street Fighter in 3-D, but it is the first that looks just like the classic games. I mean that not only in the way that it generates tension-filled moments one after another, keeping you engaged whether you’re a player or spectator. If you’re a Street Fighter fan or even just a fighting game fan in general, then you should definitely check this one out.Street Fighter IV is a beautiful game. It just goes to show you that the fourth game in the series is going to age very well. It almost feels like an entirely new game in the franchise with the new additions, which is hardly a bad thing. Overall, SSF4 is basically the same package that we received last year, only more content has been added. Solar Eclipse has proven to be a huge hit, as a lot of people opt to go to that stage online rather than selecting random. Super Street Fighter IV looks pretty good, and the new stages are a step ahead of anything in the original SF4. Hakan’s English voice actor steals the show for me, but I still like the English voices of Cammy and Zangief the most while Chun Li’s Japanese voice fits her character perfectly. The only thing that is well above average are a few voices. Sound effects aren’t anything special, nor are they anything that you haven’t heard before. Trials were also made easier, and I found myself plowing through a few of them fairly easily and enjoying it, which is a sharp contrast to how much I hated the trials in the original SF4. Zangief’s ultra even became fairly easy for me to pull off when it had been next to impossible in the original SF4. Hawk.Īs a casual Street Fighter fan, I found that the controls in SSF4 were better, and specials were easier to pull off. For the curious (and making my review appear longer) the new characters are Adon, Cody, Dee Jay, Dudley, Guy, Ibuki, Juri, Hakan, Makoto, and T. If you want to know what focus attacks are or who Crimson Viper is, then go to 1UP or IGN since I am assuming that you already played the original SF4.įirst off, Super Street Fighter IV bolsters the original roster (which I found slightly lacking) by adding ten new characters, four from Street Fighter 3, two from the Street Fighter 2 series, and then two from the Alpha series. I am not going to get into what the original SF4 added to the series, because this review is all about what Super adds. If it’s rendered in 3D, then it’s 3D to me. People like to call this 2.5D, but I prefer to just call it 3D. Super takes the original and rebalances a few characters while adding many new features, such as ten new characters, four additional stages, the return of bonus stages, and several online features.įor the uneducated, Super Street Fighter IV is fully 3D but played on a 2D plane. Super Street Fighter IV is, of course, the upgraded version of the original vanilla SF4. I may not be Daigo Umehara, but I still know the game. Just because I would be crushed in a real life or online tournament does not mean that my opinion of the game is not valid though. Let me just start by saying that Street Fighter isn’t my favourite fighting game series (that honour goes to Tekken) and I’ve never been “good” at it, just kind of passably average.
